What is Ray Tracing Graphics
In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images.
How you will benefit
(I) Insights, and validations about the following topics:
Chapter 1: Ray tracing (graphics)
Chapter 2: Rendering (computer graphics)
Chapter 3: Global illumination
Chapter 4: Radiosity (computer graphics)
Chapter 5: Photon mapping
Chapter 6: Ray casting
Chapter 7: Specular reflection
Chapter 8: Geometrical optics
Chapter 9: Graphics pipeline
Chapter 10: Rendering equation
(II) Answering the public top questions about ray tracing graphics.
(III) Real world examples for the usage of ray tracing graphics in many fields.
Who this book is for
Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Ray Tracing Graphics.