What is Polygon Computer Graphics
Polygons are used in computer graphics to compose images that are three-dimensional in appearance. Polygons are built up of vertices, and are typically used as triangles.
How you will benefit
(I) Insights, and validations about the following topics:
Chapter 1: Polygon (computer graphics)
Chapter 2: Wire-frame model
Chapter 3: Gouraud shading
Chapter 4: Binary space partitioning
Chapter 5: Texture mapping
Chapter 6: Shading
Chapter 7: Polygon mesh
Chapter 8: Shader
Chapter 9: Level of detail (computer graphics)
Chapter 10: Graphics pipeline
(II) Answering the public top questions about polygon computer graphics.
(III) Real world examples for the usage of polygon computer graphics in many fields.
Who this book is for
Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Polygon Computer Graphics.