Forsaken, damned and dying, a bad day all around.
The diplomatic mission has arrived at Viktorkinde. Palmutter is getting more unstable and unreliable each day. On Sarkovie Anders Eindride learns that the people responsible for the tragedy on Novalis III are planning something big, a real game changer. He's unable to warn his Commonwealth contacts before being put on a ship back to Viktorkinde, where the factions among the Kelk are splintering.
Can Katrine and John figure out what the opposition plans before the shit hits the fan?
A gripping saga of war and redemption.Order it now.